Cursos de Mobile Programming

Mobile Programming Training

Mobile development covers the frameworks and techniques for developing mbile applications such as Android and iPhone.

Testi...Client Testimonials

React: Build highly-interactive web applications

I like how the course was structured and presented in a basic to advance style

Kolapo Abolarinwa - Slimming World

React: Build highly-interactive web applications

Lots of practical, hands on examples

Jay Smith - Slimming World

React Native: Rapidly develop native iOS and Android apps with Javascript

i like the way the trainer helps in problem solving and step to step issues resollution

David Klogo - Ghana Community Network Services Limited

React Native: Rapidly develop native iOS and Android apps with Javascript

Trainer was very open to questions and very patient

Kwaku Afreh-Nuamah - Ghana Community Network Services Limited

Subcategorías

Programas de los Cursos de Mobile Programming

Código Nombre Duración Información General
agiletdds Agile, TDD y Swift 35 horas Este curso de 5 días es para desarrolladores que desean escribir aplicaciones iOS de alta calidad en Swift. Este es un curso práctico que implica escribir una serie de aplicaciones cada vez más complejas de alta calidad. Los delegados tendrán que tener un copmputer de Apple con la última versión de OS X y Xcode instalados. Los delegados que deseen ejecutar aplicaciones en dispositivos reales, en lugar de emuladores, tendrán que registrarse con Apple como desarrolladores de iOS y tener sus dispositivos registrados. Ágil Por qué Agile Dueño del producto El sprint Scrum Master Terminar un sprint Escribir historias de usuario Rápido Lenguaje rápido Gestión de la memoria Uso de Xcode Swift Playgrounds TDD e Integración Continua OO Refresher Desarrollo Impulsado por Pruebas Xcode y XCTest Swift TDD Integración continua Servidor Xcode Diseño adaptable Disposición adaptable de Xcode Ver controladores Enlazar los controles con IBOutlet Más rápido Temporizadores Vistas de la tabla Almacenamiento de datos Controladores de vista múltiple Características avanzadas Manipulación de imágenes Animaciones Mapas Geolocalización Taller Taller para escribir una aplicación Swift individualmente o en grupos pequeños.
titanium Titanium: build native mobile apps using Javascript 7 horas Appcelerator Titanium is an open-source development framework that enables the creation of native mobile apps on iOS, Android and Windows Phone from a single JavaScript codebase. This training introduces the fundamentals of Titanium and walks participants through the creation of a Titanium mobile application. Audience     Web application developers Format of the course      Heavy emphasis on hands-on practice. Most of the concepts are learned through samples, exercises and hands-on development. Introduction     Titanium vs PhoneGap Overview of the Titanium architecture Installation and setup Preparing your development environment Preparing the app interface Designing the app Windows and views Controls, input and interactivity Using events, variables and callbacks Reading and writing to the file system Adding social media support to your app Adding notification support to your app Adding support for gestures to your app Adding media support to your app Adding map support to your app Adding support for other phone native features Enhancing the app interface with styles Extending Titanium with modules Testing your app Debugging your app Deploying your app Contributing to the community Closing remarks
Ionic2Angular2 Ionic2: Building native-like, cross-platform mobile apps with Ionic2 and Angular2 14 horas Ionic is a front-end SDK for building native-like mobile applications across multiple platforms. It serves as a framework, not unlike Bootstrap or Foundation, but for mobile applications. In this instructor-led, live training participants will learn how to create a cross-platform, native-like mobile app using the Ionic framework. By the end of this training, participants will be able to Create and deploy app-store-ready mobile applications for Android and iOS Understand and employ Ionic syntax and Angular's Typescript Extend the application's feel and functionality with Ionic Native Audience Javascript (JS) developers Front-end developers AnguarJS developers Mobile application developers Format of the course Part lecture, part discussion, exercises and heavy hands-on practice Note: This training covers Ionic 2.0 and Angular 2.0. For training on Ionic 4.0 and Angular 4.0, please see: TBD Introduction     Angular as an enabler of single page applications (SPA) Architectural overview     HTML5, Javascript, NodeJS, CSS, and Cordova     Model View Controller (MVC) development Preparing your development environment Installation and setup Overview of Ionic2 syntax Overview of Angular2 and Typescript Creating a project Building your first app Styling your app Making your app more native with Ionic Native Testing your application Deploying your app Troubleshooting Extending the functionality of your Ionic app Integrating your Ionic application with third-party applications and services Joining the Ionic and Angular community Closing remarks
mobdevdm Desarrollo Móvil - Una Visión General para los Tomadores de Decisiones 7 horas Un recorrido por las tecnologías que pueden utilizarse para dirigirse eficazmente a usuarios de smartphones y tablets. Los pros y los contras, las habilidades requeridas, las implicaciones del negocio. Audiencia Este curso está dirigido a tomadores de decisiones como directores de empresas, CTO, analistas de negocios, directores de proyectos, arquitectos de software y todos aquellos que necesitan entender las implicaciones de una elección de tecnología antes de comprometerse en una u otra. Después de completar este curso, los participantes podrán: Identificar los principales actores en el ámbito del desarrollo móvil Comprender la implicación principal de una tecnología desde el punto de vista del usuario Entender en términos generales las habilidades necesarias para desarrollar y mantener cada tecnología ¿Qué significa aplicación móvil? Una visión general de los mercados Aplicación nativa vs web vs híbrida ¿Cuáles son las opciones disponibles hoy y las habilidades / recursos necesarios para cada? ¿Cuál es el costo medio de una aplicación móvil? ¿Cuál es la duración media de un proyecto? Algunos escenarios de ejemplo de implementaciones empresariales Preguntas y respuestas
ionic1angular1 Ionic1: Build a mobile app with Ionic 1 and Angular 1 14 horas Ionic is a front-end SDK for building cross-platform mobile apps. It serves as a framework, not unlike Bootstrap or Foundation, but for mobile applications. In this instructor-led, live training participants will learn how to create a mobile app using the Ionic framework, Angular, Cordova and PhoneGap App. By the end of this training, participants will be able to Build and deploy mobile app for Android and iOS Use Phonegap App instead of platform SDKs to target different platforms Audience Javascript (JS) developers Front-end developers AnguarJS developers Mobile application developers Format of the course Part lecture, part discussion, exercises and heavy hands-on practice Note: This training covers Ionic 1.0 and Angular 1.0 (a.k.a. AngularJS, Angular.js) for training on Ionic 2.0 and Angular 2.0, please see: TBD Introduction     Angular as an enabler of single page applications (SPA) Architectural overview     HTML5, NodeJS and Javascript, CSS, Cordova, and PhoneGap     Model View Controller (MVC) development Preparing your development environment Installation and setup Creating a project A sample application Configuring your target platform Setting up your files and structure     Local Storage     Main Controller     View Setting up PhoneGap App Building the app Deploying your app Exploring other Ionic features     Push notifications, analytics, marketing and other paid services Troubleshooting Closing remarks
ios_swift3 IOS (desarrollo de iPhone y iPad) en Swift para iOS 10 y Xcode 8 - Swift 3 35 horas This 5 day course is for developers who want to learn how to develop applications for iPhone and iPad running on iOS 10. The course is hands on and shows how to develop applications from scratch using Apple's new Swift programming language using the Xcode8 IDE. During this course, 4 projects will be developed and one project which will be your own idea will be developed. The course ends with developing a new application from scratch in Swift and making it live on app store. ( For that you must have an Apple Account). This course can only be run on Apple hardware such as a MacBook or a Mac Mini. Delegates need to have registered with Apple and have an Apple ID which is required to download software. Delegates wishing to run the applications developed during the course on an iPhone or iPad need to be registered as iOS developers with Apple and have registered their device for development. Apple charge $99 per year to register as an iOS developer. Day 1: OOPS concepts What is software Organized v/s un-organized rooms Why Software Why iOS Apple History iOS History Apple’s USP What Apple is famous for UX v/s UI IDE? XCode XCode installation Why Objective C and now why Swift? Wow Factors in Swift  Swift Basics Variables Constants Hello World in Swift Label making via code ImageView ImageView animations NSTimer Responder Chain - touchBegan, touchMoved, etc methods UiApplication main delegate Application Life Cycle View Life Cycle Any Optionals internal, public, private init deinit Playground Application to Do: Dots Game: https://itunes.apple.com/app/the-dots-free/id850315430?mt=8 Day 2: UIView animations Extenstion UITable View Custom Cell in Table View Delegate and Data Source Methods in Delegates Header, Footer, Height, etc of Table View Brief of Collection View Deque in table view Mark Optionals didSet willSet Guard 2x and 3x concepts Navigate from one view to other UINavigation Controller Present a Controller StoryBoards Xibs Constraints Size classes Protocols - Required and optional Memory management Application to Do: Notes app : Adding, deleting and updating note Days 3: Gestures Closure Groups and folders Gesture recognizers XML Parsing NSJSon Serialization Converting Data to Json File Manager Tuples Enum For-in While Webservices URL Session URLRequest Why eco system of apple is best Printable - description Hashable UIAlertView UIActivityIndicatorView Application to Do: Getting data from server from an open API app and make a table view and populate data and show its details also. Days 4: Lazy loading of images Lazy properties NSOperationQueue GCD Directory concept and security of apps NSSearchDomain Tab Bar controller Localization Key Chain User Defaults PLists FileManager SQlite Extensiosn Social media integration: Make own sharable content UITextField UITextView UISegementControl UISlider UiSwtich UIProgessBar UIPageControl UIStepper UIScrollView UIPicker UIActionSheet UIWebView SearchBar New target : Apple Watch, Extensions, Keyboard, Today, etc NSNotifications in IOS Adding third party libraries Core Data Deployment and distribution Running app on real devices Application to Do: Getting data from server from an open API app and make a table view and populate data and show its details also and show Search bar and search for something and Core Days 5: Push Notification - Silent and Push Localization Overview of Objective C Properties Categories Functions syntax .h and .m file Property attributes readWrite and readOnly Property attributes strong, weak and copy Property attributes atomic and non-atomic Uploading app to app store Application of your own idea
MA1 Arquitecturas Móviles y Soluciones 21 horas Un recorrido por todas las tecnologías disponibles para el desarrollo móvil, como desarrollo nativo, desarrollo híbrido y desarrollo cruzado. Una introducción a los temas relacionados con el desarrollo de aplicaciones móviles como base de datos NoSql, Cloud Computing, redes sociales y mucho más. Una necesidad para todos los arquitectos de software y desarrolladores senior involucrados en el desarrollo de aplicaciones móviles. Audiencia: Desarrolladores de Software, Arquitectos de Software Módulo 1 Introducción a Mobile Desarrollo nativo en Android, iOS y Windows Phone: Lenguajes de programación, herramientas y tecnologías Módulo 2 Introducción a los entornos Native Cross Platform: Titanium Appcelerator y Xamarin Introducción al Desarrollo Móvil Híbrido: Apache Cordova Desarrollo Cloud y Mobile Módulo 3 Datos grandes y móviles Integre su aplicación con redes sociales Tienda de aplicaciones, Google Play y Windows Phone Marketplace
ProgApp Aplicaciones Progresivas 14 horas Audience web developers app developers Format of the course 30% lectures, 60% labs, 10% tests Convergence of web and mobile Reasons for developing progressive applications speed and performance (compared to websites) security offline capabilities push notifications improved bounce rates app-like feel and functionality bypassing of App Stores Enabling your website (requirements) secure HTTPS connection JSON Manifest Service Worker Building your first app Using Service Workers to enable your app to work offline Caching data Serving push notifications Updating content Data manipulation Event listeners and commands Customizing responses to network requests depending on whether online/offline status Data persistence and messaging Accessing Cache API, Fetch API, IndexedDB API, postMessage(), etc. Increasing user engagement through Notification API Using cached assets in your application Configuring Web App Manifest Adding the app to the Home Screen Application shell architecture UI considerations
ionic3 Ionic3: Building cross-platform mobile apps with Ionic3 and Angular4 7 horas Ionic is a front-end SDK for building native-like mobile applications across multiple platforms. It serves as a framework, not unlike Bootstrap or Foundation, but for mobile applications. In this instructor-led, live training, participants will build and deploy a number of applications to implement some of the new features in Ionic 3 and Angular 4. By the end of this training, participants will be able to Upgrade from Ionic2 and Angular2 to Ionic3 and Angular4 Build an Ionic 3 and Angular 4 mobile app with lazy loading Integrate location services into an Ionic3 and Angular4 mobile app Create a multi-level accordion menu with dynamic data Set up an authentication service for an Ionic3 and Angular4 mobile app Consume a REST API using the new Angular 4.3 HttpClient Audience Javascript (JS) developers Front-end developers AnguarJS developers Mobile application developers Format of the course Part lecture, part discussion, exercises and heavy hands-on practice To request a customized course outline for this training, please contact us.  
react Uso de React para Crear Aplicaciones Web Altamente Interactivas 21 horas React is an open source Javascript library that can be used to create interactive web and mobile applications. It is often compared to MVC frameworks such as Angular, Ember and Backbone, however, React is distinct in its focus on the UI of the application (the View in MVC). Its unique approach to rendering highly interactive UIs is both powerful and liberating and has led to React's popularity. In this training we demonstrate React's power and flexibility, compare it to alternative frameworks, and walk participants step-by-step through the creation of their own application. By the end of this course, participants will have a solid understanding of React's design philosophy and be in a position to decide when and where it makes sense to use React and when to rethink the conventional MVC model. With an emphasis on hands-on practice and the completion of a real application, this training will be invaluable to web application developers wishing to use React to boost their productivity and value. Audience Front-end developers Web developers Javascript programmers Format of the course Overview of React's features and capabilities along with step-by-step development of a web application. Introduction Design principles behind React Setting up your development environment How components work in React The component life cycle Building your first component Handling state in React Defining your components' parent/child relationships Event handling and conditional rendering Container vs Presentational Components Testing your React web application Integrating React with other frameworks and plugins Bringing it all together -- your own app Closing remarks  
nativescript NativeScript: Develop native iOS and Android mobile apps using a single JavaScript codebase 7 horas NativeScript is an open-source framework, designed with JavaScript, XML, and CSS in mind for the development and deployment of cross-platform native, mobile applications, namely on iOS and Android. By using a single JavaScript codebase, NativeScript can take advantage of native platform APIs and UIs to deliver a truly native experience.     In this instructor-led, live training, participants will learn NativeScript's essential UI components and modules as they step through the creation and deployment of a simple, native mobile application for Android and iOS.   By the end of this training, participants will be able to: Implement an MVVM (Model View View Model) architecture Deploy a simple workflow via network request Utilize native APIs via JavaScript code Access native UI styles via CSS Audience Mobile application developers seeking to develop cross-platform applications for iOS or Android Format of the course Part lecture, part discussion, exercises and heavy hands-on practice To request a customized course outline for this training, please contact us.  
apacheflex Introducción a Apache Flex 14 horas Apache Flex is a free, open source framework for building interactive web applications that work across different operating systems, devices, and browsers. In this course, participants will learn how to get started with Apache Flex by building a real-world web application. Audience Web developers / web programmers Designers wishing to become programmers Format of the course Course will be hands-on and tasked-based Introduction Flex SDK, Flex Builder and Flex Data Services The MVC framework in Flex Introduction to MXML and Action script Creating your first a User Interface (UI) Setting up your IDE for productivity Adding controls and containers Using styles and themes to define your visual design Handling events in Flex Understanding event flow Event handlers and classes Programming with ActionScript Object Oriented Programming with ActionScript Defining and extending classes Defining and connecting to data services Sending and retrieving data to and from remote sources Validating data Integrating with server backends Java™, Spring, Hibernate, PHP, Ruby, .NET, Adobe ColdFusion, SAP Using REST, SOAP, JSON, JMS, and AMF Testing your application Working with the automation testing framework Compiling your application Compiling MXML (layout) with ActionScript files to output your SWF application Publishing your application Taking your application to the desktop with Adobe Integrated Runtime (AIR) Closing remarks  
WebAssembly Más allá de Javascript: Construya Sitios Web Rápidos y Ligeros con WebAssembly 21 horas For the last 20 years, Javascript has been the de-facto standard for in-browser, client-side scripting. WebAssembly represents a new direction. Built into the browser, this binary format will allow developers to compile and execute code written in any language from within the browser. WebAssembly is portable, small and efficient. It enables fast loading times and can run on existing Javascript platforms by translating its binary code to asm.js. More importantly, WebAssembly paves the way for executing newer, more intensive applications such as virtual reality and high-end gaming, to name a few, from within browser. In this course, we cover the evolution of web programming, the state of things today, and what can be done with the advent and release of WebAssembly. The course will be both explanatory and practical, providing the essential theory and walking participants through the creation of their own WebAssembly program.  Audience Web developers C and C++ developers Format of the course Course will be hands-on and tasked-based C and C++ will be used for exercises Introduction: From Javascript to asm.js to WebAssembly Antomy of a WebAssembly "program" Representing byte code with Abstract Syntax Trees (AST) Writing your first WebAssembly module Compiling a program to WebAssembly WebAssembly tooling: Editors, Compilers, and Debuggers Future applications for WebAssembly Closing remarks
reactnativeexpo React Native Expo: simplifying the creation and deployment of your React Native application 7 horas React Native Expo is a set of tools, libraries and services that acts as an abstraction layer on top of React Native. It simplifies the deployment process, allowing you to generate a build with one click or command without having to create a developer account on various app stores. React Native Expo can be described as Rails for React Native. In this training, participants learn to use React Native Expo through discussion and hands-on practice. By the end of the course, participants will be equipped to create and deploy their own React Native application using React Native Expo. For an introductory course on React Native, please see: React Native: Rapidly develop native iOS and Android apps with Javascript Audience     Web application developers Format of the course     Part lecture, part discussion, heavy hands-on practice Introduction     Why Expo? Overview of Expo SDK The lifecycle of an Expo project     From start to iOS and Android app Installation and setup Creating a new project in Expo XDE Developing your project locally Using the asset management system     Handling images, videos, fonts, etc. Implementing icons, blur views, and more Wiring up push notifications Routing and navigation Publishing your project (non-app store publication) Publishing your project to App Store and Google Play     Packaging your Expo app into a standalone binary Detaching your project to the ExpoKit Making changes to your local project Viewing logs Debugging your app     Using an emulator/simulator Troubleshooting Removing a published Expo project Closing remarks
createreactnativeapp Create React Native App: simplifying the creation and deployment of your React Native application 7 horas Create React Native App is a tool that simplifies the creation of a React Native project. It is inspired by the design of Create React App and is the result of a collaboration between Facebook and Expo. Create React Native App allows you to develop an iOS app using Linux or Windows, without having to use Xcode or Android Studio. This is accomplished using the Expo app, which loads and runs CRNA projects written in pure JavaScript without compiling any native code. In this training, participants learn to use Create React Native App through discussion and hands-on practice. By the end of the course, participants will be equipped to create and deploy their own React Native application using Create React Native App. For an introductory course on React Native, please see: React Native: Rapidly develop native iOS and Android apps with Javascript Audience     Web application developers Format of the course     Part lecture, part discussion, heavy hands-on practice Introduction Installing Create React Native App Creating an app Working with scripts Writing and running tests Setting environment variables Checking your Javascript code with Flow Deploying your app Ejecting from Create React Native App Troubleshooting Closing remarks
reactvr React VR: Creating Virtual Reality apps with Javascript 7 horas React VR is a framework that lets you build VR apps using only JavaScript. It combines modern APIs like WebGL and WebVR with the declarative power of React, producing 360 experiences that can be consumed through a web browser on a variety of devices. In this instructor-led training, participants will have extensive opportunity for hands-on practice in developing VR applications. Through interactive discussions and project-based exercises, participants will steadily build their sample VR apps. By the end of this course, participants will have gained the knowledge and practice to build their own production version of a VR app to publish online. Audience     Web developers     Game developers     Hobbyists looking to develop their first VR app Format of the course     Part lecture, part discussion, heavy hands-on practice Introduction Overview of React VR concepts Installing Node.js Creating your first project Configuring your project Controlling component through props and state Setting the layout and style in your app 3D Coordinates and Transforms Handling input events Rendering fonts and text in VR Viewing your project on a mobile phone Dealing with local storage Grabbing information from the web to use in your VR application Other React VR components Using other APIs available in React VR Publishing Your Project Closing remarks
reactnative React Native: Rapidly develop native iOS and Android apps with Javascript 21 horas React Native is an open-source, cross-platform development framework for building mobile apps. Developed by Facebook, it enables developers to create a native look-and-feel experience for their apps on both Android and iOS. Unlike other cross-platform mobile development tools such as PhoneGap, React Native generates fully-native application UIs. No HTML5 UIs. React Native provides a consistent developer experience based on JavaScript and the React (aka React.js or ReactJS) library and enables true rapid mobile development by focusing on developer efficiency across all platforms -- learn once, write anywhere. In this course, participants learn the principles and approach behind React Native as they take on the development of their own mobile application for Android and iOS. Audience         Mobile application developers Format of the course     Overview of React Native features and capabilities along with step-by-step development of a mobile application. Introduction to React Native     React Native vs React     React Native vs PhoneGap, Titanium, etc. React Native developer tools Setting up DevTools Building your first application Working with Components Working with Styles Using platform APIs Fetch API and networking Using Redux for state management Working with Modules Architecting for multiple platforms Testing your application Debugging your application Optimizing the performance of your application Deploying your application to the iOS App Store Deploying your Android application
appcorona Programación de Aplicaciones para Dispositivos Móviles Utilizando el SDK de Corona 49 horas La intención de la capacitación es permitir que los candidatos se familiaricen con el sdk y sean capaces de escribir y lanzar juegos / aplicaciones al mercado de aplicaciones tanto para iOS como para Android. Módulo 1: Introducción al SDK de Corona Historia Laboratorios Corona Corona SDK: características y beneficios Ejemplo de guía del código Módulo 2: Introducción a Corona Instalación Configuración de su entorno Escribiendo su primer programa - Hola mundo Descripción general de la API Ejercicio: configurar el entorno e imprimir su nombre Módulo 3: Técnicas básicas de programación Fundamentos del lenguaje Lua Convención Tipos y Valores Operadores Objetos, Tablas, Propiedades, Métodos, Funciones Módulo 4: Objetos de visualización - Imágenes, formas y texto Comprender los objetos de visualización Dimensionamiento y posicionamiento Propiedades comunes Métodos comunes Escala automática, resolución dinámica Formas, líneas y grupos Ejercicio Módulo 5: Animación Uso de transiciones Clips de película Sprite hojas Consideraciones Ejercicio Módulo 6: Audio y vídeo BASIC Corriente vs. sonido Gestión de la memoria Persistencia del volumen Formatos de vídeo compatibles Cámara y fototeca Ejercicio Módulo 7: Datos y Archivos Manipulación de cadenas Tablas y arrays Base de datos SQL Obtención de la ruta de acceso a los archivos Lectura / escritura de archivos Sintaxis de entrada y salida Rutas de archivo Manipulación implícita / explícita de archivos Ejercicio Módulo 8: Interactividad y detección de eventos Eventos globales y locales Oyentes y entrega de eventos Registro de eventos Ejercicio Módulo 9: Motor de Física El API de la física corona Física mundo configuración Ejercicio Módulo 10: Técnicas avanzadas de programación Tablas en profundidad Gestión de la memoria Integración de Facebook y OpenFeint Módulo 12: Creación de un juego - Concepto a la terminación Módulo 11: Herramientas de terceros y ejemplos de código paso a paso Módulo 11: Marketing de aplicaciones, diseño e importantes consideraciones
iosprog Programación iOS (iPhone / iPad) para Programadores 35 horas Todas las habilidades y conocimientos que necesita para hacer su primera aplicación para iPhone / iPad usando el último SDK y herramientas de iOS. El Entorno El programa iPhone Developer y las herramientas (SDK, Xcode, IB, el simulador de iPhone / iPad) El Idioma Objetivo esencial-C Utilizar las clases existentes de Cocoa y escribir sus propias Los patrones esenciales Rendimiento y Depuración Gestión de la memoria Mejoras en el rendimiento Depuración y solución de problemas Multitarea Multithreading esencial La Experiencia del Usuario Las plantillas de aplicación Los controles de la interfaz de usuario Creación de diferentes aplicaciones de vista múltiple Los diferentes gestos Reglas y directrices de UX Gestión de Datos Estado de guardado SQLite XML Datos básicos Ajustes Control Multimedia y Algunas Características Especiales La API de la cámara El selector de imágenes Reproducción y grabación de vídeo Reproducción y grabación de audio El acelerómetro El sensor de proximidad Notificaciones y el kit de eventos Introducción rápida sobre cómo crear animaciones 2D y 3D Haciendo Aplicaciones Conscientes de la Ubicación Uso de la ubicación principal Objetivos y Tipos de Aplicación Desarrollo iPhone vs iPad Aplicaciones universales Introducción a aplicaciones Web con HTML5 y CSS3 Interacción con un servicio Aplicaciones híbridas Entregarlo al Público Entendiendo iAd Liberar a la App Store - El camino corto    
ionic2 Ionic2 14 horas Este curso introduce Ionic Recarga corta HTML5 Javascript NodeJS Angular2 arquitectura híbrida móvil Ionic2 Plantilla de página única Plantilla de varias páginas Componentes de las pestañas Ionic API Teoría Soporte SCSS integración con terceros Despliegue Gestión de la liberación Examen de la unidad Pruebas de usuario

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CursoFechaPrecio del Curso [A distancia / Presencial]
Mobile Development - An Overview for Decision Makers - Ibiza Vie, 2017-11-10 09:301740EUR / 2090EUR

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